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3do_vol_door_demon.3do
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Text File
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1999-11-15
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4KB
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121 lines
# MODEL 'vol_door_demon.3do' created from 'a conversion of vol_door_demon.bak'
###############
SECTION: HEADER
3DO 2.3
###############
SECTION: MODELRESOURCE
# Materials list
MATERIALS 1
0:door_demon_frnt.mat
###############
SECTION: GEOMETRYDEF
# Object radius
RADIUS 0.168232
# Insertion offset
INSERT OFFSET -0.049000 0.000000 0.149000
# Number of Geometry Sets
GEOSETS 1
# Geometry Set definition
GEOSET 0
# Number of Meshes
MESHES 1
# Mesh definition
MESH 0
NAME door_demon_r
RADIUS 0.168232
GEOMETRYMODE 4
LIGHTINGMODE 3
TEXTUREMODE 3
VERTICES 8
# num: x: y: z: i:
0: 0.074000 0.025000 -0.149000 0.000000 0.000000 0.000000 1.000000
1: -0.074000 0.025000 -0.149000 0.000000 0.000000 0.000000 1.000000
2: 0.074000 -0.025000 -0.149000 0.000000 0.000000 0.000000 1.000000
3: -0.074000 -0.025000 -0.149000 0.000000 0.000000 0.000000 1.000000
4: 0.074000 0.025000 0.149000 0.000000 0.000000 0.000000 1.000000
5: -0.074000 0.025000 0.149000 0.000000 0.000000 0.000000 1.000000
6: 0.074000 -0.025000 0.149000 0.000000 0.000000 0.000000 1.000000
7: -0.074000 -0.025000 0.149000 0.000000 0.000000 0.000000 1.000000
TEXTURE VERTICES 13
0: 0.001132 -0.000503
1: 0.812091 -0.000503
2: 0.812091 -0.999497
3: 0.001132 -0.999497
4: 0.815103 -0.821739
5: 0.993675 -0.821739
6: 0.993675 -0.178261
7: 0.815103 -0.178261
8: 0.814931 -0.003333
9: 0.993503 -0.003333
10: 0.993503 -0.996667
11: 0.814932 -0.996667
12: 0.814932 -0.003333
VERTEX NORMALS
# num: x: y: z:
0: 0.577350 0.577350 -0.577350
1: -0.577350 0.577350 -0.577350
2: 0.577350 -0.577350 -0.577350
3: -0.577350 -0.577350 -0.577350
4: 0.577350 0.577350 0.577350
5: -0.577350 0.577350 0.577350
6: 0.577350 -0.577350 0.577350
7: -0.577350 -0.577350 0.577350
FACES 6
# num: material: type: geo: light: tex: R: G: B: A: verts:
0: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 0, 0 1, 1 5, 2 4, 3
1: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 3, 1 2, 0 6, 3 7, 2
2: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 0, 4 2, 5 3, 6 1, 7
3: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 4, 4 5, 7 7, 6 6, 5
4: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 1, 8 3, 9 7, 10 5, 11
5: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 2, 9 0, 12 4, 11 6, 10
FACE NORMALS
# num: x: y: z:
0: 0.000000 1.000000 0.000000
1: 0.000000 -1.000000 0.000000
2: 0.000000 0.000000 -1.000000
3: 0.000000 0.000000 1.000000
4: -1.000000 0.000000 0.000000
5: 1.000000 0.000000 0.000000
###############
SECTION: HIERARCHYDEF
# Hierarchy node list
HIERARCHY NODES 1
# num: flags: type: mesh: parent: child: sibling: numChildren: x: y: z: pitch: yaw: roll: pivotx: pivoty: pivotz: hnodename:
0: 0x0000 0x00001 0 -1 -1 -1 0 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 door_demon_r